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41. Corp Mangement from the EVE site - in Player Features and Ideas Discussion [original thread]
Corp Management from EVE Site Advantages to make: * Show guild info (What's their website, what's their bio, what's their security status, etc.) * Top 10 by category base (Average Security Status, Overall size of corporation, Overall active player...
- by Joe Redpawn - at 2004.07.30 19:44:00
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42. Corp Mangement from the EVE site - in Player Features and Ideas Discussion [original thread]
Corp Management from EVE Site Advantages to make: * Show guild info (What's their website, what's their bio, what's their security status, etc.) * Top 10 by category base (Average Security Status, Overall size of corporation, Overall active player...
- by Joe Redpawn - at 2004.07.30 19:44:00
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43. Fix the InGame Search Engine - in Player Features and Ideas Discussion [original thread]
It's annoying when your searching for a station in the People & Places, that when you type in "Amarr Navy" for example, it comes up with zero answers unless you type in the sector's name only. Also add it to other things like the Escrows to find ...
- by Joe Redpawn - at 2004.07.30 19:38:00
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44. Fix the InGame Search Engine - in Player Features and Ideas Discussion [original thread]
It's annoying when your searching for a station in the People & Places, that when you type in "Amarr Navy" for example, it comes up with zero answers unless you type in the sector's name only. Also add it to other things like the Escrows to find ...
- by Joe Redpawn - at 2004.07.30 19:38:00
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45. Auto-scoop drones - in Player Features and Ideas Discussion [original thread]
Or like the drones can say words like "DON'T LEAVE US. WE LOVE YOU!" Just remember to right click your drones menu / select all / scoop to drone bay. Hopefully they right next to you to salvage them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-...
- by Joe Redpawn - at 2004.07.30 19:35:00
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46. Auto-scoop drones - in Player Features and Ideas Discussion [original thread]
Or like the drones can say words like "DON'T LEAVE US. WE LOVE YOU!" Just remember to right click your drones menu / select all / scoop to drone bay. Hopefully they right next to you to salvage them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-...
- by Joe Redpawn - at 2004.07.30 19:35:00
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47. (Reprocess Selected) button - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 30/07/2004 08:21:36 Ok. Who finds this annoying? Select object, Reprocess, (hit enter key). Select object, Reprocess, (hit enter key). Select object, Reprocess, (hit enter key). Select object, Reprocess, (hit enter ke...
- by Joe Redpawn - at 2004.07.30 08:19:00
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48. (Reprocess Selected) button - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 30/07/2004 08:21:36 Ok. Who finds this annoying? Select object, Reprocess, (hit enter key). Select object, Reprocess, (hit enter key). Select object, Reprocess, (hit enter key). Select object, Reprocess, (hit enter ke...
- by Joe Redpawn - at 2004.07.30 08:19:00
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49. New Combat Idea, Boarding craft. - in Player Features and Ideas Discussion [original thread]
Sounds more like Star Trek: Starfleet Command where you beam over troops at the target and either take over the ship or disable it's systems and you have to buy dozens of the little guys and sacrifice them to disable their systems one by one if th...
- by Joe Redpawn - at 2004.07.29 08:12:00
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50. New Combat Idea, Boarding craft. - in Player Features and Ideas Discussion [original thread]
Sounds more like Star Trek: Starfleet Command where you beam over troops at the target and either take over the ship or disable it's systems and you have to buy dozens of the little guys and sacrifice them to disable their systems one by one if th...
- by Joe Redpawn - at 2004.07.29 08:12:00
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51. Hull Repair - Change Sound - in Player Features and Ideas Discussion [original thread]
Don't know if this has been posted, but I think you need to change the hull repair noise. The noise is stupid and annoying. Make it the sound of the repairshop or something. I know hull repairs don't sound like uh-huh over and over again. =-=-=-...
- by Joe Redpawn - at 2004.07.29 08:10:00
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52. Hull Repair - Change Sound - in Player Features and Ideas Discussion [original thread]
Don't know if this has been posted, but I think you need to change the hull repair noise. The noise is stupid and annoying. Make it the sound of the repairshop or something. I know hull repairs don't sound like uh-huh over and over again. =-=-=-...
- by Joe Redpawn - at 2004.07.29 08:10:00
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53. Advertising Boards for PC corps - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 16/07/2004 17:32:08 Actually, that's not what they would be looking at. When they click on that billboard, it will bring up the EVE News, and what they can add is a click space on the corporate recruitment page to loo...
- by Joe Redpawn - at 2004.07.16 17:29:00
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54. Advertising Boards for PC corps - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 16/07/2004 17:32:08 Actually, that's not what they would be looking at. When they click on that billboard, it will bring up the EVE News, and what they can add is a click space on the corporate recruitment page to loo...
- by Joe Redpawn - at 2004.07.16 17:29:00
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55. Secure Cans - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 16/07/2004 17:28:08 That's what I kind of posted a few minutes ago in one of those stickies. :D To set all containers, including the anchored advertisement containers, to go kaboom after 3 days. And...To use adverti...
- by Joe Redpawn - at 2004.07.16 17:26:00
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56. Secure Cans - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 16/07/2004 17:28:08 That's what I kind of posted a few minutes ago in one of those stickies. :D To set all containers, including the anchored advertisement containers, to go kaboom after 3 days. And...To use adverti...
- by Joe Redpawn - at 2004.07.16 17:26:00
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57. User Interface Suggestions and Ideas Thread. - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 16/07/2004 17:19:08 Floating Container Display Shows you all cans including advertisement cans that you laid out everywhere in the world or have earned looting rights to including corporation's containers laid out t...
- by Joe Redpawn - at 2004.07.16 17:16:00
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58. User Interface Suggestions and Ideas Thread. - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 16/07/2004 17:19:08 Floating Container Display Shows you all cans including advertisement cans that you laid out everywhere in the world or have earned looting rights to including corporation's containers laid out t...
- by Joe Redpawn - at 2004.07.16 17:16:00
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59. unanchoring trash - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 16/07/2004 17:08:13 I do like that idea, but I think we should come up with another stronger approach too. All cans, including the anchors are destroyed after a week's worth unless resetted by the owner. Some cans I'...
- by Joe Redpawn - at 2004.07.16 17:06:00
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60. unanchoring trash - in Player Features and Ideas Discussion [original thread]
Edited by: Joe Redpawn on 16/07/2004 17:08:13 I do like that idea, but I think we should come up with another stronger approach too. All cans, including the anchors are destroyed after a week's worth unless resetted by the owner. Some cans I'...
- by Joe Redpawn - at 2004.07.16 17:06:00
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